I build core gameplay mechanics for a smooth and interactive experience.
@pogperson23
Hello! I'm a full-stack Roblox Developer with over 3 years of experience. I specialise in building core game systems which run smoothly and interactively.
Allows you to equip a weapon in first person with a viewmodel, shoot and reload with realistic bullet spread and other mechanics.
Uses a modular A* Pathfinding algorithm to efficiently find a path through a grid of obstacles.
Allows you to chop down trees, pick up wood dropped from them and store them in your inventory. Data is saved in a datastore to ensure data persistence between sessions.
Allows you to place and rotate items on a grid while preventing multiple items on one tile with secure server authority.
Ready to work with me? Feel free to reach out!
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